At The Game Awards this Thursday afternoon, Mortal Kombat X has to be considered the favourite to take home the Fighting Game Of The Year award. Especially so considering that the other nominees are an Gundam-style arena brawler nobody bought, an advance beta of a game not due until next year, and a game that’s been in Japanese arcades for close to two years already. But all that’s beside the point.
The point is, ultra-grand-high-Jedi-dark-lord-Emperor of Netherrealm Studios Ed Boon told MKX fans to keep a wary eye out for something special…
The fabled Season Two of MKX DLC has been hinted at and teased at since shortly after the release of the final DLC character last season, turd-coloured ninja Tremor. If the tweet above is to be believed, we’ll get our first sniff at who’s coming along for Season Two during The Game Awards, presumably right after someone from Netherrealm picks up the team’s award.
So who do you want to see added to the game? Who would you rather Harakiri yourself than put up with seeing on the roster? Here are my top five Wants and Do Not Wants for the immediate future of Mortal Kombat X.
Sorry, buddy, but I’ve just never liked you. Havik always felt like the Dan Hibiki of Mortal Kombat; a joke character that the developers strangely tried to make serious. And let me tell you, it’s hard to take a guy seriously when most of his moves involve breaking or dislocating his own limbs and neck. It was the sort of kitsch garbage that was sadly the norm in MK Deception, a game that managed to spawn very few likable characters. As for Havik, his appearances in the MKX comic series by DC tried to do more with him, but even then he’s still just the new That Guy That Gets Away With Everything, now Quan Chi’s vacated the role. Long story short I just can’t get excited for this guy.
He was in the last MK game, that should be enough. I know there’s a significant push to have Freddy Krueger join Jason Voorhees on the roster, but I can’t support it. I’ve got nothing against Freddy, but I’m not a huge fan of guest characters. It’d have to be one incredible guest for me to be completely okay with it, and I just don’t feel strongly enough about Freddy to let it slide.
This guy, though, can bugger right off. Rumors that Spawn might be joining the lineup have persisted ever since Spawn creator Todd MacFarlane let slip that he’d been in talks with Netherrealm. I for one really don’t want to see this happen. Mortal Kombat traces its roots back to the 70s-80s chop socky schlock movies like Enter The Dragon or Big Trouble In Little China; if you ask me, a relic of the dark, dark days of edgy 90s comics like Spawn shouldn’t be within fifty feet of an MK game.
This new gimmick of his sucks ass. Smoke, or Enenra, or whatever the hell he’s calling himself these days, I just can’t see making it to the lineup. I could point to the fact he makes an appearance in Faction Kills, but that seems kinda petty. Instead I’ll point out that even his newer moveset has been largely pillaged by other characters, meaning The Artist Formerly Known As Smoke has nothing to bring to the table gameplay-wise.
It was harder than I thought to find a fifth character I wanted to outright reject, and it’s poor Baraka. It’s not that I want to see the back of him, but more what could be done by taking him out of the equation. He’s held the Token Tarkatan spot for a while now, and taking him out could make way for a mould-breaking new Tarkatan character.
The re-envisioned Bo Rai Cho would make a great add to the roster. Presumably the new, more serious redesign would also do away with the toilet humor on which he banked so heavily in the PS2 games; take away his puking and farting and focus more on traditional kung fu techniques, combined with some frame-by-frame mimickry of Jackie Chan’s drunken fist movies, and you’ve got a character that could refresh what many thought would stay dead.
Of course, there’s no way that costume would fly in today’s PC world, but Nitara nonetheless has a heap of potential at her back, in the form of her two big ol’ wings. D’Vorah only uncases hers for a throw and an intro, and Tanya’s got her air-dashing. Nitara could bring a whole heap of aerial techniques to the fold, like a Hawkgirl-style hover mode, or even a quick beat of the wings to act as a special stance for extending combos. Like Bo Rai Cho, a reworked Nitara could be a tremendously unique character.
Not just any Shang Tsung, either. You take a truckload of Warner Bros. money, drive it to the doorstep of one Cary Hiroyuki Tagawa, and beg to use his voice and likeness. Tagawa’s take on Tsung from the 1995 movie positively dripped with hubris and smug evil, and if Shang Tsung returns to the games, this man had better be involved. Shinnok has arguably taken a fair slice of Tsung’s moveset in terms of gameplay, but what Shinnok has is different enough to still allow the Demon Sorceror to join the fold.
The opening act of MKX’s story mode was such a tease. This fresh new Fujin looked great, had new tools for kombat, and had people salivating for the chance to play as him. Sadly it wasn’t to be, at least not for Season One. I definitely wouldn’t begrudge his appearance now.
Hear me out here. We would not be getting Shao Kahn as we knew him, as the all-conquering tyrant, for starters. This is Shao AFTER Kahn, returning to Outworld to find someone else having taken his place as Emperor. This is a Shao NotKahn I want to see; not an Emperor, not a Kahn, not a demigod, just a big badass dude with a hammer and a score to settle. If the games are anything to go by, Shao Kahn lived for conquest; now Shao gets to conquer Outworld all over again, he shouldn’t be happier.
So what do you think? Who do you want to see come back in MKX? Who do you hope never to see again? Leave a comment below, or tweet me at @TheSaltminer to share your thoughts.