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Kazuya Mishima

Kazuya Mishima Kazuya Mishima


Controller of the Devil

A cold-blooded killer who has awakened the power of the devil. Supporting the G corporation from behind the scenes, he works in secret to reacquire the Mishima Zaibatsu. An arrogant and brutal man, he has fought countless times against his father, Heihachi, and his son, Jin. Kazuya seeks to use Pandora to strengthen the devil power within him so that he can wrestle control of the Mishima Zaibatsu away from Jin.

Voice: Masanori Shinohara, Jordan Byrne

Stamina Fwd Walk Back Walk
1000 A B+

Basics
Double Face Kick (throw) Light Punch and Light KickLight Punch and Light Kick
Skull Smash (throw) Light Punch and Light KickLight Punch and Light Kick
Demon Cutter (launcher) Heavy Punch and Heavy KickHeavy Punch and Heavy Kick
Normals
Flash Punch Combo Light PunchLight PunchMedium Punch
Agony Spear Light KickMedium PunchMedium Kick
Demon Slayer Light PunchMedium PunchMedium Punch
Twin Fang Double Kick Light PunchMedium PunchMedium KickLight Kick
Left Splits Kick ForwardLight Kick
Right Splits Kick ForwardMedium Kick
Oni Front Kick BackHeavy Kick
Demon’s Wrath BackLight KickLight PunchMedium KickLight Punch
Reign of Terror BackLight KickLight PunchMedium KickLight Kick
Rampaging Demon BackMedium PunchMedium KickLight Punch
Specials
Mist Step HPDD
— Dragon Uppercut Light Punch
— — Middle Kick
— — Spinning Low Kick D
Cross Cancel Rising Uppercut Medium Punch or Heavy Punch
— Spinning Demon Any KickAny Kick
— Spinning Demon to Left Hook Any KickAny Punch
Rising Sun QCBAny Kick
Slaughter Hook QCBLight Punch
Slaughter High Kick QCBMedium Punch
Slaughter Devastator QCBHeavy Punch
Supercharge Demon God Fist QCFAny Punch
Cross Art
Tenstring QCFMedium PunchMedium Kick
Super Art
Devil Beam QCFAll Three PunchesAll Three PunchesAll Three Punches


Kazuya has two main anti-projectile options; Mist Step will let Kazuya move through incoming projectiles, and Demon Godfist can be used to kill incoming attacks if timed correctly, similar to SSF4 AE Yun’s Kobokushi (qcb+P).

Mist Step HPDD
It’s a little scary just how much of an opponent’s game Kazuya can downright cheat his way out of. Mist Step is invulnerable to all projectiles except Juri’s LK Fuhajin and Sagat’s Low Tiger Shot, most standing normals and specials, and can be repeated for prolonged invulnerability once you’ve gotten used to the strange notation. Speaking of which, it isn’t enough to perform a simple Dragon Punch Motion; the neutral input is crucial to execution.
Electric Wind God Fist HPDDMedium Punch
Just as in Tekken, there is actually a distinction between this hidden move and a regular Rising Uppercut.  By timing your Medium Punch for the exact frame you finish the Mist Step input, your Rising Uppercut will become a EWGF, increasing damage on hit and block, launching the opponent more vertically to allow for easier juggles, and pushing the opponent back further on block to minimize the chance of a counter.  If you intend on learning Kazuya, there is literally no reason why you shouldn’t practice the hell out of this.

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