Lili Rochefort

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Platinum Grace
The daughter of a world-famous oil czar. She has a haughty, arrogant attitude but also has a penchant for fighting, and thus when she finds the time she engages in street fights. She suffered a bitter defeat at the hands of Asuka Kazama in a tournament, and since then Lili has viewed her as a rival. For the sake of her father, she teams up with Asuka to retrieve the mysterious box located in the Antarctic.
Voice: Asami Seto, Joy Jacobson
| Stamina | Fwd Walk | Back Walk |
| 900 | D+ | C |
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| Basics | |
| Devotion Kiss (throw) | |
| Femme Fatale (throw) | |
| Delicate Uprising (launcher) | |
| Normals | |
| Submissive Heel | |
| Peacock Kick | |
| — Peacock Waltz | |
| — Peacock Jive | |
| Dominating Heel | |
| Heavy Languish Beat | |
| Left Right | |
| — Back Strike | |
| — Bed Time | |
| Andante | |
| Specials | |
| Sunflower Lance | |
| Angel Knee | |
| — Angel Knee Ascension | |
| Contour Counter / Rafflesia | |
| Feisty Rabbit | |
| — Rabbit’s Foot | |
| — Rabbit Thorn | |
| — Cloisonne | |
| Cross Art | |
| Beautiful Rush | |
| Super Art | |
| Wind Up Spear |
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One word sums up how most people used Lili: divekicks. With either the QCB+K multi-hit Lili Drills , or the QCF+K attack throw Divine Step, Lili owned the skies. Divine Step was quite tricky to aim without the EX version’s homing properties, though. Lili Drills, however, was used fairly easily to start up a Cross Rush on landing, allowing for an easy out when she’s getting tired. On the ground, her specials mainly consisted of multi-hit pre-made combo specials such as Sunflower Lance Cartwheel or Dendrobium Heavy Languish. Another key tool to her ground game is Feisty Rabbit, in SFxT used as an anti-projectile forward dash with three different follow-ups, the most useful of which is a wall-bouncing Piercing Thorn. Also, Lili is a character that would really get the most out of Pandora, as her specials extend and change numerous properties when made EXs. An obvious weakness at this point would be her lack of a strong anti-air option; Angel Knee has a very low reach, and the command to extend it into a Matterhorn Ascension eluded everyone over the weekend (BAM 2011).


