The Latest in Fighting Games and Sodium News

JACK-X

JACK-X JACK-X


TEMPLATE

PUT THE CHARACTER’S BIO HERE

Voice: VOICE ACTORS HERE

Stamina Fwd Walk Back Walk

Basics
??? (throw) Light Punch and Light  KickLight Punch and Light Kick
??? Light Punch and Light  KickLight Punch and Light Kick
??? (launcher) Heavy Punch and Heavy  KickHeavy Punch and Heavy Kick
Normals
Air Only Giant Foot Stomp U
— Pancake Press D
Granite Stomping FLK
Cossack Kicks DLKMKLKMKLKMK
— Cossack Smash Any Punch
Megaton Strike DLPHP
Machinegun Punch MPMPMPHP (close)
Diamond Reamer MPMP (far)
Mad Dozer MKMPMP
Specials
Piston Gun Any PunchAny PunchAny PunchAny PunchAny Punch
Megaton Earthquake RDPAny Punch
Rocket Uppercut DPMAny Punch
Atomic Shoulder Tackle HCFAny Kick
Supercharge Gigaton Punch QCFAny Punch
Cross Art
Electric Hammer QCFMPMK
Super Art
Giant Rush QCFAll Three PunchesAll Three PunchesAll Three Punches


Special mention has to be made of how user-friendly Jack is in SFxT.  Attacks that look to have slow recovery are actually quite quick, allowing a lot of combos that don’t look like they’d work initially, particular when Rocket Uppercut is involved.  On top of that, Jack can lay down hurt from near anywhere on the screen, with many specials designed to hit at a distance.  What he has in ground reach he loses in the air, with no readily available anti-air to close out crossups on his large hitbox.  His best normal anti-air option is probably a neutral j.HP.

 

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