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Heihachi Mishima

Heihachi Mishima Heihachi Mishima


Unstoppable King of Iron Fist

The man known as the King of Iron Fist, a formidable figure whose incredible strength betrays his age. He is usually a callous and heartless individual, but from time to time shows a softer side. He is currently fighting his son Kazuya and his grandson Jin for control of the Mishima Zaibatsu. After discovering that both Jin and Kazuya have begun to search for Pandora, Heihachi begins his own journey to exterminate the two in order to reclaim the Mishima Zaibatsu.

Voice: Unsho Ishikuza, Taylor Henry (Jamieson Price)

Stamina Fwd Walk Back Walk
1000 F F

Basics
Neck Breaker (throw) Light PunchLight Kick
Broken Toy (throw) Light PunchLight Kick
Tsunami Kick (launcher) Heavy PunchHeavy Kick
Normals
Flash Punch Combo Light PunchLight PunchMedium Punch
Demon Slayer Light PunchBackMedium PunchMedium Punch
Demon Kicker Light PunchMedium PunchMedium Kick
Tatarigoroshi BackMedium Punch
Lightning Crush ForwardLight Kick
Chrome Dome ForwardLight PunchMedium Punch
Hammer Punch BackLight Punch
Eisho Mon BackMedium Punch
Jichinsai BackLight Kick
Double Palm Strike ForwardLight PunchLight Punch
Muso Tettsui ForwardLight PunchMedium Punch
Muso Kageki ForwardLight PunchHeavy Punch
Specials
Mist Step DPM
— Thunder Godfist Any KickAny Punch
— Wind Godfist Medium Punch
Demon Breath QCFAny Punch
Heaven’s Wrath (counter) HCFAny Kick
Hell Axle QCBAny Kick
Supercharge Raijin Stance HCBAny Punch
Cross Art
Broken Toy QCFMedium PunchMedium Kick
Super Art
Raijin’s Wrath HCBAll Three PunchesAll Three PunchesAll Three Punches


Early impressions of Heihachi invited comparisons to Makoto, for his slow speed on the ground balanced with impressive striking power. In truth he plays closer to characters like Dudley, with a mission to get inside and harass the opponent as much as possible. Heihachi has two very ambiguous air normals in j.MP and j.MK, giving him two valuable cross-up tools. Eisho-mon hits low and can cancel into a cr.LP and a Cross Rush, making it good to throw in between blockstrings to keep opponents honest. As usual, his Mist Step is his go-to anti-projectile option, and many of the moves that come from it can be followed up in some way.

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